Their fervour allows them to make increasingly powerful attacks. Champions excel at melee combat and can absorb punishment with their Heavy Armour.
The Champion's primary role in a Fellowship is to inflict damage to multiple targets while interrupting channeled abilities with Clobber. He also has abilities designed for tanking, allowing him to fill the role of an off-tank or even the fellowship's main tank in easier encounters and raids. While he does have some emergency crowd-control in the form of Horn of Gondor and Champion horns, crowd-control is not one of his primary or secondary roles in a Fellowship.
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